Tuesday, March 04, 2008

The LAN Game

It seems to me that one of the most attractive things about PC gaming was the local area network game. Attractive because it was like graduating from the sandbox to real weapons and "was" because I've noted an alarming trend. In the last year or so 3 titles I've been drawn to have not supported multi player LAN servers, instead opting for internet play only. Ok, I'm stretching a bit. Two of the games I'm giving the eye to are technically LAN capable. One requires an online connection to play at all (Battlefield 2142), and the other is as coy about setting a server up as it can be (World in Conflict).

The third, and most irksome, is Hellgate: London. In fact the only way to play online is to force yourself to connect to the giant hub. It seems as if the Diablo team forgot a layer from Diablo II. In many other respects Hellgate is a larger, newer Diablo. Some would argue it is a lesser manifestation, I generally disagree, except for the lack of a LAN server mode. The lack of local network support means I must put up with the likes of 'iEttsN00bs' and 'NeO436' just to get connected with my buddy. Not to mention I now lack access to my whole list of cool names! Petty, I know, but true.

Fortunately my broad band connection is sufficient to let both of us out at the same time. In the face of this trend towards web only games, which I suspect is simply DRM in sheep's clothing, the split screen extravaganza of the XBOX 360 looks even more appealing. Now I only need one copy of the game and an extra controller or two and we're good to go. A fun day of smack talk, soda pop and pizza. And a somewhat disgruntled wife, but that's a whole different post.

The PC is losing ground. I still consider myself a PC gaming enthusiast, but given the opportunity, I will take the path of least resistance.

2008-03-06 Footnote on this one: Seems Tycho and I are on the same page on this issue. Sort of. Look down at the bottom of the two posts.

Tuesday is Officially rant day. If you enjoyed this rant feel free to consider some of my earlier works such as Starcraft An MMO and Spiritual Successor. If you didn't like it, well that's what comments are for.

Steve Jackson on Gary Gygax

I subscribe to Steve Jackson Games daily email update. Today's update has a spot from Steve about Gary. I think it deserves to be shared:

Gary Gygax, co-creator of Dungeons & Dragons and a gaming icon for more than 30 years, died yesterday after repeated strokes and heart problems. He was 69.

Like the rest of my generation, I was introduced to roleplaying via Dungeons & Dragons because there wasn't anything else back then. My first, very lame, Dungeons & Dragons game was in college. Shortly after I became a (semi)professional and joined the Metagaming group, we started a D&D campaign, with Robert Taylor as the GM, and it was excellent. Decades later, I can still say that my biggest-ever thrill in roleplaying was when my first character got chainmail. No longer would I face certain death if I met an orc.

If not for Dungeons & Dragons, "adventure game" would still mean "cardboard chits on a hexmap." Which I love dearly, but would it ever have gotten out of the garage? And that's the least of it. Gary Gygax and Dave Arneson didn't just remake a hobby. They impacted all of Western culture. Fantasy fiction would still be a backwater had not D&D built an audience and a new generation of writers. Lord of the Rings would be something taught in college English classes, not a blockbuster movie trilogy. And consider: The direct lineal descendant of D&D is Worlds of Warcraft, which is, all by itself, what? A billion-dollar business now?

For the last few years, roleplayers have celebrated March 4 as "GM's Day." And now it's the day when the best-known GM of all time put down his dice. Going forward, this should also be a particular date on which we recall Gary and his contributions.
Steve Jackson

Not the post I wanted to make

And you probably didn't hear it here first but;

http://www.sliceofscifi.com/2008/03/04/e-gary-gygax-remembered/

It all started with Dungeons & Dragons. For good or for bad, D&D got me here.

E. Gary Gygax

Sunday, March 02, 2008

Iron Man Trailer 2008-02-29

New Iron Man Trailer:


via videosift.com

Looks pretty good. I mean great.

Not back from Hiatus yet, but planning the new schedule. Things should be much improved once I work out the new schedule.