Back to Justin. Justin has been hammering away on re-creating MoM in a nice Win32 environment. His primary goal seems to be a faithful recreation first, but in a desing which should then be easily expandable. Based on the screenies available, he's doing pretty good so far. But it's a hobby project, so the waiting is par for the course. And a couple of weeks ago he posted a note that he was taking a break, just after he started working on the combat module.
I have to admit, I've identified the combat mechanics, especially the simulated opponent, as one of the truly daunting tasks to design and code. There's a lot of think box stuff in there. Honestly, if he can get it working, I think he will have passed one of the higher hurdles. I have faith. Also about this time, he put a general request on his page for art submissions. You see, Justin, unfortunately, can't draw.
Now, this is not to say that I can draw. There's plenty of evidence kicking around here to indicate that in fact it may be against the law for me to refer to some of my electronic scribbles as pictures. On the other hand, he seemed suitably impressed.
So I'm doing the art. La. I've started with the "High Men", and I've made them over in a pseudo-Napoleonic style. I've started making notes on other races. The down side is we (and now it's become we) will eventually want to have 3d models for in the game. And I've really just started with blender. Nothing if not challenged.
Oh, and if anybody has any recommendations on horse drawing tutorials, I'm all ears.
Most importantly if you would like to contribute, let Justin know. I defer to his choices, as it's his project.
1 comment:
Ok, just to make the Pood happy, I'll put this comment in :-D .
I love the idea of the Napoleonic era look. In fact, I'd stronly suggest looking at some of the Imperial Guard uniforms. Go for the large shakos and such.
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