Well, it's out there now. My game. In other peoples houses. And they're playing it. And surprise, not everybody thinks its better than Monopoly. Well, except me, but I'm not a fan of Monopoly.
This is part of being a designer and a publisher. I'm sure there are people who won't play Agricola. Though apparently, they're all unstable, sociopath mutants.
One complaint that has surfaced - you don't do much when it's not your turn. I'm not sure how to take that either. It is a turn based board game. Everything from Backgammon to Yahtzee has them, and when it's not your turn you watch the other player(s) take theirs. I see it as a design challenge.
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