Showing posts with label 3d Modeling. Show all posts
Showing posts with label 3d Modeling. Show all posts

Wednesday, June 06, 2007

MoM dot Net

Hey if you haven't been by in a while, skip over to MoMDotNet. Justin's been hard at it and got A LOT done recently. I've contributed a bit.

Some.

We're still trying to figure out the best way to get models from Blender to the app, but we're diligent and the results are surprising. Yes, we're using MAGENTA as the transparent key, so
No it wont be pink in the game.

This would be one of about 1000 models I need to make. And technically this one isn't done - I still need to create proper textures and map them (that what you see are blender base materials, which are great for rendering but no good for games). Further I may be going overboard as far as model complexity is concerned. It's possible I could get away with a simpler mesh with a nice texture.

Friday, January 19, 2007

Blender 3d

I can not say enough good things about this tool. I totally blew off another full evening of me time making 3d stuff. And by the end of the night I was making an object that was almost recognizable as what I intended.

It is going to be a while before anything I make sees the light of day, however. What I have decided though, is that it is much easier to transform a 2D picture into something 3D than to invent a 3D object. This is OK because I have a ton of old art just kicking around from all of those versions of G.E.