Tuesday, April 25, 2006

w00t!

from the game dev file...
The PBEM experiment rocks on. I am still tweaking the rules and seeking a level between player actions and turns, but so far I am pleased. I'm also truly impressed with the level of creativity this process can evoke in my players. Both have taken to making their replies into what might rightly be described as character journal entries when each could easily have come back with "I go north..."
I believe, in the end, that the input level, and reward for it, are what will make the difference between playing this for a bit and playing it long term. That and my ability to keep up with my players, of course.

Friday, April 21, 2006

Ah, that's life...

from the game geek file...
Sometimes I just want to hate something. Take this new Lara Croft game. I want to hate it. I want to be mortally offended that we're still allowing the game industry to portray women like comic book heros. I want to not like the game play.

But I can't. It plays too slick.

Now admittedly, it's a short game, apparently. Which is something I have a major bone of contention with. Unless you're going to knock the price way down, anything under 40 hours of game play is expensive for a game. Especially here in Canada where I'm already paying a premium for still being able to call them french fries.

I don't think that's going to stop me though. MAYBE I can wait until I can get it used. I still need to pick up F.E.A.R., and I haven't tried any of the Battlefield games yet.

Maybe.

And maybe we'll find out crack cocaine is good for you. Is there somebody who can sponsor me to a Gamers Anonymous meeting? Aw, I would never make it past step 2 anyways.

Crackalackin'!

from the game teef file...
I am really jazzed about a new experiment I am trying with one of my long term gaming guinea pigs friends. I'll let you know more as it unfolds, but here's the highlight - it's a light RPG by eMail.
Oh, and the art is totally ripped off from Ultima IV. Some day, I'll pay somebody to make me art...

(or You could just call me Art.)

Wednesday, April 19, 2006

Slartibartfast would understand...

From the Not-So-Artistic Department...
Pictured at left is a snippet from a map concept I'm working on. It should remind you of a narrow segement of land between two water areas. The effect is a bit lost here, but looks not bad when you get several of these style of tiles together (and then they get the margarita mix out ...).
On the other hand we have this sad eddiface. It is meant to conjure thoughts of mountains and highlands. Not so nice.
Soooo... if anybody has any tutorial sugestions on drawing stylized mountains, I'm open to it.

See really nice effect put together (I like it.).